Rebekka Kurth’s, Bekka as she is known to her family and friends, story seems to almost be over before it begins. Bound to a wheelchair, counting the last precious moments of her all too short life, she cherishes her time with her older brother and his passion for an online MMORPG (Massively Multiplayer Online Role Playing Game) and often joins him in his fantastical endeavors. Together they battle their way across Orian, past Vadarcs (the scourge of the fictional world,) through dungeons and raid instances.
With a torrential hurricane threatening their lives on the horizon, they cling to their game and strive to defeat one last boss before submitting to their father’s wishes and to ride a helicopter to safety. A stray lightning bolt forever alters their lives and before they know it they have replaced their “toons” or game characters and must run for their lives. Around them, their friends and companions fall to their death as Travis, Bekka’s brother, Matt, their friend, and Bekka escape the boss, jump to freedom, and traverse long distances evading Vadarc to attain safety with the Stouts, a dwarflike-race.
They obtain knowledge of another person, James Cole, coming from their world previously and learn of his mistreatment due to people of Orian misunderstanding him and believing him a practitioner of black magic. Wanting to not have the same fate befall them, the trio strives to fit in and change their clothing and concoct a story for their past. As they travel to the human’s kingdom, they are attacked by giant spiders only to be rescued by a Prince and Princess, brother and sister pair, who take them in. Their life changes drastically from that moment, whether for the better or the worst is to be judged by the reader as the story further unfolds. Bekka is abducted by Vadarcs, learns they are vastly misunderstood, falls in love, and has her heart pulled in two different directions.
It’s a unique story told by a good storyteller, a bard of the modern times. While having some grammatical errors, they can be easily overlooked. The story at times is a bit dry and informative rather than allowing you to immerse in the story, but as you persist the author remedies that and you find yourself being sucked into Bekka, Randar, and Vallas’ story. This book could do with a professional edit without changing the “voice” of the tale and that is the only reason I’m giving it a four-star review, rather than a five. As a World of Warcraft player myself, I knew and understood the lingo the author used, but a basic understanding or index at the end of the novel might help readers understand the characters more, as well.
Disclaimer: I was provided this book, free of charge, in exchange for this review. That does not in any manner affect the results of my review. I do not allow any influences on my reviews and hope you enjoy this novel if you choose to purchase it as much as I did.